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QUALIFICATION OF PLAYERS
1. BOTH TEAMS MUST HAVE AT LEAST 4 PLAYERS TO CONSTITUTE A GAME. IF A TEAM ONLY HAS 5 PLAYERS, THEN THE 3rd BATTING PAIR WILL CONSIST OF THE PLAYER WHO HAS NOT YET BATTED PLUS THE LOWEST SCORER (Considering wickets lost) FROM THE FIRST PAIR.
IF A TEAM ONLY HAS 4 PLAYERS, THEN ONLY 2 PAIRS BAT.
2. If a team scratches a match, they will receive 0 points and no runs will be added to their overall total. The opposition will receive 2 points and 350 runs will be added to their overall total.
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LAWS
THE LAWS OF CRICKET WILL APPLY, EXCEPT FOR THE FOLLOWING:
1. TEAMS WILL CONSIST OF 6 PLAYERS.
2. MATCHES WILL BE PLAYED ON A PAIRS CRICKET BASIS. WITH 12 OVERS PER SIDE.
3. EACH PAIR WILL BAT FOR 4 x 6 BALL OVERS.
4. THE TEAM SCORE STARTS AT 200.
5. 6 RUNS ARE DEDUCTED FOR EACH WICKET LOST.
6. NO BOWLER MAY BOWL MORE THAN 3 OVERS.
7. THE BATSMEN SHALL CHANGE ENDS AT THE END OF EACH OVER, AND EVERY TIME A WICKET IS LOST.
8. A WIDE SHALL COUNT AS 3 RUNS, PLUS ANY RUNS SCORED. NO EXTRA BALL SHALL BE AWARDED, EXCEPT IN THE 12th OVER. THE BATSMAN CAN BE OUT STUMPED OFF A WIDE DELIVERY.
9. Any delivery that, in the opinion of the square leg umpire, passes the batsman, at the crease, at waist height or above, will be called ‘no ball’. In addition, any delivery that bounces more than twice, before the popping crease, will be called ‘no ball’.
10. Women’s games will be played on 20 yard pitch length
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SCORING
1. A BALL HITTING THE BOUNDARY WALL BEHIND THE BOWLER, WITHOUT TOUCHING ANOTHER WALL FIRST, WILL SCORE 6 RUNS IF IT TOUCHES THE FLOOR AND 4 RUNS IF IT DOES NOT BOUNCE FIRST.
2. IF THE BALL HITS A SIDE WALL, THE BACK WALL, OR THE CEILING, 1 RUN IS SCORED. EACH TIME THE BATSMEN COMPLETE A RUN, 3 RUNS ARE SCORED. THEREFORE, IF THE BALL HITS A WALL AND THE BATSMEN COMPLETE A RUN, A TOTAL OF 4 RUNS ARE SCORED.
3. THE SCORING FOR BYES AND LEG BYES ARE THE SAME AS ABOVE.
4. 'NO BALLS' WILL COUNT AS 3 RUNS, PLUS ANY RUNS THAT ARE SCORED OFF THE DELIVERY. NO ADDITIONAL BALL WILL BE BOWLED, APART FROM THE 12th OVER.
5. AN OVERTHROW HITTING ANY WALL WILL COUNT AS 1 EXTRA RUN.
6. ANY BALL LODGED IN THE NETTING FOR MORE THAN 5 SECONDS (In the opinion of the umpire), SHALL BE CALLED DEAD AND WILL COUNT AS 1 RUN.
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METHODS OF DISMISSAL
APART FROM THE NORMAL LAWS OF CRICKET, THE FOLLOWING SHALL APPLY:
1. THE BATSMAN MAY BE CAUGHT OFF ANY WALL, (EXCEPT THE BOUNDARY WALL), AND THE CEILING, PROVIDED THE BALL HAS NOT TOUCHED THE FLOOR.
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GENERAL
1. INDOOR BALLS AND THE SCORESHEETS WILL BE PROVIDED. Christian names and surnames must be provided for all batters.
2. THE TEAMS NEED TO PROVIDE A SCORER, BETWEEN THEM. 1 UMPIRE WILL BE PROVIDED. TEAM BATTING NEED TO PROVIDE THE SQUARE LEG UMPIRE.
3. PLEASE LEAVE THE COMPLETED SCORESHEETS AT THE OFFICE, AT THE END OF THE GAME, TOGETHER WITH YOUR £12 MATCH FEES.
4. THE WINNING TEAM WILL RECEIVE 2 POINTS.
5. IF MATCHES ARE TIED, THE TEAM LOSING THE LEAST NUMBER OF WICKETS WILL BE THE WINNERS.
6. CANCELLATIONs – If 48 hours notice to the league and opposition are not given in the event of a cancellation then the team cancelling have to pay both theirs and the oppositions match fee’s which totals £24. Any cancellations outside of 48 hours means no charge. If cancelling a match then the team need to contact the opposition, the Leisure Centre (guyoneill@socsc.co.uk) and Dave Trotter of the West District Association (davidtrots@yahoo.co.uk)